Artifact Properties; Minor Detrimental Properties

Source: Dungeon Master’s Guide (2024) p. 224

Minor Detrimental Properties

dice: 1d100Property
01–08While attuned to the Artifact, you have Disadvantage on any ability check or saving throw that uses Strength or Constitution.
09–16While attuned to the Artifact, you have Disadvantage on Intelligence, Wisdom, and Charisma saving throws.
17–24While attuned to the Artifact, you have Vulnerability to Poison damage.
25–32While attuned to the Artifact, you have the Blinded condition when you’re more than 10 feet away from it.
33–40While attuned to the Artifact, you have the Deafened condition when you’re more than 10 feet away from it.
41–48While attuned to the Artifact, you lose all sense of smell.
49–66While you’re attuned to the Artifact, your appearance changes as the DM decides.
67–72While attuned to the Artifact, you emit a sour stench noticeable from up to 10 feet away.
73–76Whenever you touch a nonmagical gem or an art object while attuned to this Artifact, the value of the gem or art object is reduced by half. This affects a particular object only once.
77–80While you’re attuned to the Artifact, all Holy Water within 10 feet of you is destroyed.
81–84While you’re attuned to the Artifact, nonmagical flames are extinguished within 30 feet of you.
85–88While you’re attuned to the Artifact, other creatures can’t take Short or Long Rests while within 300 feet of you.
89–92While attuned to the Artifact, you kill any nonmagical vegetation you touch that isn’t a creature.
93–00While you’re attuned to the Artifact, Beasts within 30 feet of you that have a Challenge Rating of 6 or lower are Hostile toward you.
^minor-detrimental-properties