Firearms
Source: Dungeon Master’s Guide (2024) p. 72
Firearms
| Modern Item | Damage | Properties | Mastery | Weight |
|---|---|---|---|---|
| Martial Ranged Weapons | ||||
| Automatic Rifle | 2d8 Piercing | Ammunition (Range 80/240; Bullet), Burst Fire, Reload (30 shots), Two-Handed | Slow | 8 lb. |
| Hunting Rifle | 2d10 Piercing | Ammunition (Range 80/240; Bullet), Reload (5 shots), Two-Handed | Slow | 8 lb. |
| Revolver | 2d8 Piercing | Ammunition (Range 40/120; Bullet), Reload (6 shots) | Sap | 3 lb. |
| Semiautomatic Pistol | 2d6 Piercing | Ammunition (Range 50/150; Bullet), Reload (15 shots) | Vex | 3 lb. |
| Shotgun | 2d8 Piercing | Ammunition (Range 30/90; Bullet), Reload (2 shots), Two-Handed | Push | 7 lb. |
| ^firearms |