Firearms

Source: Dungeon Master’s Guide (2024) p. 72

Firearms

Modern ItemDamagePropertiesMasteryWeight
Martial Ranged Weapons
 Automatic Rifle2d8 PiercingAmmunition (Range 80/240; Bullet), Burst Fire, Reload (30 shots), Two-HandedSlow8 lb.
 Hunting Rifle2d10 PiercingAmmunition (Range 80/240; Bullet), Reload (5 shots), Two-HandedSlow8 lb.
 Revolver2d8 PiercingAmmunition (Range 40/120; Bullet), Reload (6 shots)Sap3 lb.
 Semiautomatic Pistol2d6 PiercingAmmunition (Range 50/150; Bullet), Reload (15 shots)Vex3 lb.
 Shotgun2d8 PiercingAmmunition (Range 30/90; Bullet), Reload (2 shots), Two-HandedPush7 lb.
^firearms