Psychic Wind Psychic Effects
Source: Dungeon Master’s Guide (2024) p. 185
Psychic Wind Psychic Effects
| dice: 1d20 | Psychic Effect |
|---|---|
| 1–8 | You have the Stunned condition for 1 minute; you repeat the saving throw at the end of each of your turns, ending the effect on yourself on a success. |
| 9–12 | You take 11 (2d10) Psychic damage. |
| 13–17 | You take 22 (4d10) Psychic damage. |
| 18–20 | You have the Unconscious condition for 5 (1d10) hours; the effect on you ends if you take damage or if another creature takes an action to shake you awake. |
| ^psychic-wind-psychic-effects |