Psychic Wind Psychic Effects

Source: Dungeon Master’s Guide (2024) p. 185

Psychic Wind Psychic Effects

dice: 1d20Psychic Effect
1–8You have the Stunned condition for 1 minute; you repeat the saving throw at the end of each of your turns, ending the effect on yourself on a success.
9–12You take 11 (2d10) Psychic damage.
13–17You take 22 (4d10) Psychic damage.
18–20You have the Unconscious condition for 5 (1d10) hours; the effect on you ends if you take damage or if another creature takes an action to shake you awake.
^psychic-wind-psychic-effects