Temple of Mystery Villains
Source: Mythic Odysseys of Theros p. 150
Temple of Mystery Villains
| dice: d6 | Villain |
|---|---|
| 1 | A bored androsphinx asks visitors riddles with no correct answer, then tears them apart for fun when they respond incorrectly. |
| 2 | A mad archmage, obsessed with a mystery she can’t solve, wanders the halls of the temple and forces those she meets to confront the puzzle. |
| 3 | A dragon disguised as a humanoid waits in the temple’s entrance and demands treasure from anyone leaving. |
| 4 | The priest caring for the temple gets jealous whenever adventurers solve a puzzle he couldn’t and tries to kill them. |
| 5 | A hero challenges adventurers to solve the temple’s mysteries faster than she can, but she has rigged each to ensure her victory. |
| 6 | A cyclops accidentally trapped in the temple goes on a rampage. |
| ^temple-of-mystery-villains |