Using a Published Setting; D&D Settings

Source: Dungeon Master’s Guide (2024) p. 136

D&D Settings

SettingDescription
Dark SunHeroes make their mark on a post-apocalyptic world defiled by magic and forsaken by the gods.
DragonlanceThe forces of good battle the evil queen of dragons and her armies in the world-shaking War of the Lance.
”Eberron”In the aftermath of a deadly war, magically advanced nations rebuild as a cold war threatens lasting peace.
”Exandria”Heroes make names for themselves in the world made popular by the streaming show Critical Role.
Forgotten RealmsLarger-than-life heroes and villains struggle to determine the fate of the world as they explore the ruins and dungeons of fallen kingdoms and long-forgotten empires.
”Greyhawk”As tensions rise among warring nations, heroes plunder dungeons to gain the magic and might they need to defeat the growing forces of evil.
”Planescape”Sigil, the City of Doors, is where heroes begin to explore the wonders of the D&D multiverse and its many planes of existence.
”Ravenloft”Heroes are drawn into the gloomy Domains of Dread—cursed realms ruled by evil lords—and must find a means of escape.
”Ravnica”*In a world-spanning city, ten disparate factions draw heroes into a web of adventure and danger.
”Spelljammer”Travel among the stars on a spelljamming ship, and visit worlds floating in the majestic oceans of Wildspace.
”Strixhaven”*Strixhaven, a school of magic, serves as a hub of learning and adventure.
”Theros”*Heroic destinies wait to be fulfilled in this setting inspired by the myths of ancient Greece.
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*This setting is based on a Magic: The Gathering world.