Weapons

Source: Player’s Handbook (2024) p. 213. Available in the SRD and the Free Rules (2024)

Weapons

NameDamagePropertiesMasteryWeightCost
Simple Melee Weapons
 Club1d4 BludgeoningLightSlow2 lb.1 SP
 Dagger1d4 PiercingFinesse, Light, Thrown (Range 20/60)Nick1 lb.2 GP
 Greatclub1d8 BludgeoningTwo-HandedPush10 lb.2 SP
 Handaxe1d6 SlashingLight, Thrown (Range 20/60)Vex2 lb.5 GP
 Javelin1d6 PiercingThrown (Range 30/120)Slow2 lb.5 SP
 Light Hammer1d4 BludgeoningLight, Thrown (Range 20/60)Nick2 lb.2 GP
 Mace1d6 Bludgeoning—Sap4 lb.5 GP
 Quarterstaff1d6 BludgeoningVersatile (1d8)Topple4 lb.2 SP
 Sickle1d4 SlashingLightNick2 lb.1 GP
 Spear1d6 PiercingThrown (Range 20/60), Versatile (1d8)Sap3 lb.1 GP
Simple Ranged Weapons
 Dart1d4 PiercingFinesse, Thrown (Range 20/60)Vex1/4 lb.5 CP
 Light Crossbow1d8 PiercingAmmunition (Range 80/320; Bolt), Loading, Two-HandedSlow5 lb.25 GP
 Shortbow1d6 PiercingAmmunition (Range 80/320; Arrow), Two-HandedVex2 lb.25 GP
 Sling1d4 BludgeoningAmmunition (Range 30/120; Bullet)Slow—1 SP
Martial Melee Weapons
 Battleaxe1d8 SlashingVersatile (1d10)Topple4 lb.10 GP
 Flail1d8 Bludgeoning—Sap2 lb.10 GP
 Glaive1d10 SlashingHeavy, Reach, Two-HandedGraze6 lb.20 GP
 Greataxe1d12 SlashingHeavy, Two-HandedCleave7 lb.30 GP
 Greatsword2d6 SlashingHeavy, Two-HandedGraze6 lb.50 GP
 Halberd1d10 SlashingHeavy, Reach, Two-HandedCleave6 lb.20 GP
 Lance1d10 PiercingHeavy, Reach, Two-Handed (unless mounted)Topple6 lb.10 GP
 Longsword1d8 SlashingVersatile (1d10)Sap3 lb.15 GP
 Maul2d6 BludgeoningHeavy, Two-HandedTopple10 lb.10 GP
 Morningstar1d8 Piercing—Sap4 lb.15 GP
 Pike1d10 PiercingHeavy, Reach, Two-HandedPush18 lb.5 GP
 Rapier1d8 PiercingFinesseVex2 lb.25 GP
 Scimitar1d6 SlashingFinesse, LightNick3 lb.25 GP
 Shortsword1d6 PiercingFinesse, LightVex2 lb.10 GP
 Trident1d8 PiercingThrown (Range 20/60), Versatile (1d10)Topple4 lb.5 GP
 Warhammer1d8 BludgeoningVersatile (1d10)Push5 lb.15 GP
 War Pick1d8 PiercingVersatile (1d10)Sap2 lb.5 GP
 Whip1d4 SlashingFinesse, ReachSlow3 lb.2 GP
Martial Ranged Weapons
 Blowgun1 PiercingAmmunition (Range 25/100; Needle), LoadingVex1 lb.10 GP
 Hand Crossbow1d6 PiercingAmmunition (Range 30/120; Bolt), Light, LoadingVex3 lb.75 GP
 Heavy Crossbow1d10 PiercingAmmunition (Range 100/400; Bolt), Heavy, Loading, Two-HandedPush18 lb.50 GP
 Longbow1d8 PiercingAmmunition (Range 150/600; Arrow), Heavy, Two-HandedSlow2 lb.50 GP
 Musket1d12 PiercingAmmunition (Range 40/120; Bullet), Loading, Two-HandedSlow10 lb.500 GP
 Pistol1d10 PiercingAmmunition (Range 30/90; Bullet), LoadingVex3 lb.250 GP
^weapons