Gaming Hall
Level 9 Bastion facility
- Prerequisites: None
- Space: Vast (36 sq)
- Hirelings: 4
- Order: trade
A Gaming Hall offers recreational activities like chess and games of darts, cards, or dice.
Trade: Gambling Hall
When you issue the “Trade” order to this facility, the facility’s hirelings turn the Gaming Hall into a gambling den for 7 days. At the end of the seventh day, roll 1d100 and consult the following table to determine your portion of the house’s winnings.
| dice: 1d100 | Winnings |
|---|---|
| 01–50 | 1d6 × 10 GP |
| 51–85 | 2d6 × 10 GP |
| 86–95 | 4d6 × 10 GP |
| 96–00 | 10d6 × 10 GP |
| ^1-winnings |
Source: Dungeon Master’s Guide (2024) p. 340