Gaming Hall

Level 9 Bastion facility

  • Prerequisites: None
  • Space: Vast (36 sq)
  • Hirelings: 4
  • Order: trade

A Gaming Hall offers recreational activities like chess and games of darts, cards, or dice.

Trade: Gambling Hall

When you issue the “Trade” order to this facility, the facility’s hirelings turn the Gaming Hall into a gambling den for 7 days. At the end of the seventh day, roll 1d100 and consult the following table to determine your portion of the house’s winnings.

dice: 1d100Winnings
01–501d6 × 10 GP
51–852d6 × 10 GP
86–954d6 × 10 GP
96–0010d6 × 10 GP
^1-winnings

Source: Dungeon Master’s Guide (2024) p. 340