Fire Elemental

Source: Monster Manual (2024) p. 118. Available in the SRD and the Free Rules (2024)

Fire Elemental

Primal Spirit of Heat and Flame

  • Habitat. Desert, Planar (Elemental Plane of Fire)
  • Treasure. None

Fire elementals arise when spirits of the Elemental Plane of Fire inhabit flames, burning cinders, and heated smoke. These beings are tangible despite largely being made of flames and particles, and they can uses their vague limbs to ignite foes and flammable materials. Fire elementals typically burn in shades of orange and red, but other colors are possible. Most on the Material Plane are summoned by magical means, or they might appear near rifts amid desert depths, volcanoes, wildfires, or magma flows that connect to their home plane.

Fire elementals might burn in distinctive ways. Roll on or choose a result from the Fire Elemental Compositions table to inspire a fire elemental’s features.

Fire Elemental Compositions

dice: 1d8The Fire Elemental’s Body Features…
1Colorful, superheated gases.
2A column of diabolical or divine flame.
3Crackling shapes that look like animals, fiends, skeletons, sprites, or other beings.
4Flames that are predominantly white, blue, or a more unusual color.
5The form of a calm or tormented humanoid.
6Smoke that forms eerie shapes or symbols.
7Soot that smells like cedar, cloves, incense, or burning meat.
8Swirls of cinders and burning debris.
^fire-elemental-compositions

A quote from Marrake the Incandescent, Ruler of Efreet

All the elements bow to fire. The strongest earth melts. Water boils. Even air ignites. We are all souls of flame, and we know what it is to burn.