Fire Elemental
Source: Monster Manual (2024) p. 118. Available in the SRD and the Free Rules (2024)

Fire Elemental
Primal Spirit of Heat and Flame
- Habitat. Desert, Planar (Elemental Plane of Fire)
- Treasure. None
Fire elementals arise when spirits of the Elemental Plane of Fire inhabit flames, burning cinders, and heated smoke. These beings are tangible despite largely being made of flames and particles, and they can uses their vague limbs to ignite foes and flammable materials. Fire elementals typically burn in shades of orange and red, but other colors are possible. Most on the Material Plane are summoned by magical means, or they might appear near rifts amid desert depths, volcanoes, wildfires, or magma flows that connect to their home plane.
Fire elementals might burn in distinctive ways. Roll on or choose a result from the Fire Elemental Compositions table to inspire a fire elemental’s features.
Fire Elemental Compositions
| dice: 1d8 | The Fire Elemental’s Body Features… |
|---|---|
| 1 | Colorful, superheated gases. |
| 2 | A column of diabolical or divine flame. |
| 3 | Crackling shapes that look like animals, fiends, skeletons, sprites, or other beings. |
| 4 | Flames that are predominantly white, blue, or a more unusual color. |
| 5 | The form of a calm or tormented humanoid. |
| 6 | Smoke that forms eerie shapes or symbols. |
| 7 | Soot that smells like cedar, cloves, incense, or burning meat. |
| 8 | Swirls of cinders and burning debris. |
| ^fire-elemental-compositions |
A quote from Marrake the Incandescent, Ruler of Efreet
All the elements bow to fire. The strongest earth melts. Water boils. Even air ignites. We are all souls of flame, and we know what it is to burn.