Swarm of Lemures
Source: Monster Manual (2024) p. 194
When devils drive hosts of lemures into close proximity or when lemures compress into a single mass, a swarm forms and adopts a unified mind.
Lemures
Devils of Agony and Despair
Habitat. Planar (Nine Hells)
Treasure. None
The least of all devils, lemures arise from wicked souls, their mortal memories scoured away. Only vague limbs and anguished features jut from these slurries of infernal proto-matter.
Statblock
"name": "Swarm of Lemures (XMM)"
"size": "Large"
"type": "fiend"
"subtype": "devil"
"alignment": "Lawful Evil"
"ac": !!int "12"
"hp": !!int "45"
"hit_dice": "6d10 + 12"
"modifier": !!int "-2"
"stats":
- !!int "14"
- !!int "7"
- !!int "14"
- !!int "1"
- !!int "12"
- !!int "3"
"speed": "40 ft."
"damage_resistances": "bludgeoning, cold, piercing, slashing"
"damage_immunities": "fire, poison"
"condition_immunities": "[charmed](../../../Compendium/rules/conditions#charmed), [frightened](../../../Compendium/rules/conditions#frightened),\
\ [grappled](../../../Compendium/rules/conditions#grappled), [paralyzed](../../../Compendium/rules/conditions#paralyzed),\
\ [petrified](../../../Compendium/rules/conditions#petrified), [poisoned](../../../Compendium/rules/conditions#poisoned),\
\ [prone](../../../Compendium/rules/conditions#prone), [restrained](../../../Compendium/rules/conditions#restrained),\
\ [stunned](../../../Compendium/rules/conditions#stunned)"
"senses": "[Darkvision](../../../Compendium/rules/senses#darkvision) 120 ft. (unimpeded\
\ by magical [Darkness](../../../Compendium/rules/variant-rules/darkness-rules-xphb)), passive\
\ Perception 11"
"languages": "understands Infernal but can't speak"
"cr": "3"
"traits":
- "desc": "If the swarm dies in the Nine Hells, it revives with all its [Hit Points](../../../Compendium/rules/variant-rules/hit-points-xphb)\
\ in 1d10 days unless it is killed by a creature under the effects of a [Bless](../../../Compendium/spells/bless-xphb)\
\ spell or its remains are sprinkled with Holy Water."
"name": "Hellish Restoration"
- "desc": "The swarm can occupy another creature's space and vice versa, and the\
\ swarm can move through an opening large enough for a Medium creature. The\
\ swarm can't regain [Hit Points](../../../Compendium/rules/variant-rules/hit-points-xphb)\
\ or gain [Temporary Hit Points](../../../Compendium/rules/variant-rules/temporary-hit-points-xphb)."
"name": "Swarm"
"actions":
- "desc": "The swarm makes two Vile Slime attacks."
"name": "Multiattack"
- "desc": "*Melee Attack Roll:* +4, reach 5 ft. *Hit:* 11 (2d8 + 2) Poison damage,\
\ or 9 (2d6 + 2) Poison damage if the swarm is [Bloodied](../../../Compendium/rules/conditions#bloodied)."
"name": "Vile Slime"
"source":
- "XMM"
"image": "Compendium/bestiary/fiend/token/swarm-of-lemures-xmm.webp"