Death Tyrant

Regional Effects

Source: Monster Manual (2024)

The region containing a death tyrant’s lair is warped by its presence, creating the following effects:

  • Negative Energy Suffusion. Whenever a creature within 1 mile of the lair regains Hit Points from a spell, it subtracts 1d10 from the number of Hit Points regained.
  • Scopophobia. Creatures within 1 mile of the lair feel as if they’re being watched. Any creature (excluding the death tyrant and its allies) that finishes a Short Rest while within 1 mile of the lair must succeed on a DC 15 Wisdom saving throw or gain no benefit from that rest.

If the death tyrant dies or moves its lair elsewhere, these effects end immediately.