Violet Fungus Necrohulk
Source: Monster Manual (2024) p. 126
A violet fungus necrohulk forms when a violet fungus colony infests and animates an ample heap of decay. This necrohulk attacks prey and spreads fungal spores for the colony.
Fungi
Deadly Spores and Predatory Polyps
Habitat. Underdark
Treasure. None
The dank, sunless Underdark is a fertile breeding ground for weird and dangerous fungi.
Statblock
"name": "Violet Fungus Necrohulk (XMM)"
"size": "Large"
"type": "plant"
"alignment": "Neutral Evil"
"ac": !!int "17"
"hp": !!int "123"
"hit_dice": "13d10 + 52"
"modifier": !!int "4"
"stats":
- !!int "19"
- !!int "12"
- !!int "18"
- !!int "7"
- !!int "14"
- !!int "10"
"speed": "40 ft."
"damage_immunities": "necrotic, poison"
"condition_immunities": "[blinded](../../../Compendium/rules/conditions#blinded), [charmed](../../../Compendium/rules/conditions#charmed),\
\ [deafened](../../../Compendium/rules/conditions#deafened), [frightened](../../../Compendium/rules/conditions#frightened),\
\ [poisoned](../../../Compendium/rules/conditions#poisoned)"
"senses": "[Blindsight](../../../Compendium/rules/senses#blindsight) 60 ft., passive Perception\
\ 12"
"languages": ""
"cr": "7"
"actions":
- "desc": "The necrohulk makes two Rotting Slam attacks."
"name": "Multiattack"
- "desc": "*Melee Attack Roll:* +7, reach 10 ft. *Hit:* 9 (1d10 + 4) Bludgeoning\
\ damage plus 7 (2d6) Necrotic damage."
"name": "Rotting Slam"
- "desc": "*Constitution Saving Throw:* DC 15, each creature in a 20-foot-radius\
\ [Sphere](../../../Compendium/rules/variant-rules/sphere-area-of-effect-xphb) centered\
\ on a point the necrohulk can see within 60 feet. *Failure:* 28 (8d6) Necrotic\
\ damage, and the target has the [Poisoned](../../../Compendium/rules/conditions#poisoned)\
\ condition until the start of the necrohulk's next turn. While [Poisoned](../../../Compendium/rules/conditions#poisoned),\
\ the target can't regain [Hit Points](../../../Compendium/rules/variant-rules/hit-points-xphb).\
\ *Success:* Half damage only."
"name": "Spore Bomb (Recharge 5-6)"
"bonus_actions":
- "desc": "*Strength Saving Throw:* DC 15, one Medium or Small creature the necrohulk\
\ can see within 5 feet. *Failure:* The target is pulled into the necrohulk's\
\ space and becomes grafted to its body. The necrohulk can have only one target\
\ grafted at a time.\n\nWhile grafted, the target has the [Restrained](../../../Compendium/rules/conditions#restrained)\
\ condition and [Disadvantage](../../../Compendium/rules/variant-rules/disadvantage-xphb)\
\ on Constitution saving throws. When the necrohulk moves, the grafted target\
\ moves with it. If the target dies while grafted, its body is destroyed, and\
\ the necrohulk regains 10 [Hit Points](../../../Compendium/rules/variant-rules/hit-points-xphb).\n\
\nThe grafted target or a creature within 5 feet of the necrohulk can take an\
\ action to make a DC 15 Strength ([Athletics](../../../Compendium/rules/skills#athletics))\
\ check. On a successful check, the target is no longer grafted and moves to\
\ an unoccupied space within 5 feet of the necrohulk."
"name": "Absorb Body"
"source":
- "XMM"
"image": "Compendium/bestiary/plant/token/violet-fungus-necrohulk-xmm.webp"