Vampire

Source: Monster Manual (2024) p. 317. Available in the SRD and the Free Rules (2024)


Vampires are terrifying hunters and manipulators. They use their powers to shape-shift and bend other creatures’ wills as they terrorize and feed on populations over generations.

Vampires

Blood-Sucking Lords of the Night

  • Habitat. Underdark, Urban
  • Treasure. Any

Vampires disguise their accursed, immortal natures, passing as mortals to feed on the blood of the living. While the youngest vampires might be little more than bloodthirsty servants of their creators, the eldest possess incredible cunning and control over supernatural forces of the night.

Undead vampires lie dormant during the day, retreating to resting places hidden from foes and the sun’s searing rays. Roll on or choose a result from the Vampire Resting Places table to inspire a vampire’s grim sanctuary.

Vampire Resting Places

dice: 1d6The Vampire’s Resting Place Is…
1Among the roots of a dead tree.
2At the bottom of a stagnant pool.
3A coffin filled with grave dirt.
4A large pot full of blood or vinegar.
5A space accessible only by shape-shifting.
6Within a statue or suit of armor.
^vampire-resting-places

Vampire Lairs

Vampires and vampire umbral lords create sanctuaries apart from the living, whether hidden in cosmopolitan cities or sequestered in ruins where they dwelled in life.

A quote from Astarion, Vampire Spawn

Darling, you are simply delicious…

A vampire familiar provide...

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