Ammunition of Slaying

Ammunition, very rare

This magic ammunition is meant to slay creatures of a particular type, which the DM chooses or determines randomly by rolling on the table below. If a creature of that type takes damage from the ammunition, the creature makes a DC 17 Constitution saving throw, taking an extra 6d10 Force damage on a failed save or half as much extra damage on a successful one.

After dealing its extra damage to a creature, the ammunition becomes nonmagical.

dice: 1d100Creature Type
01-10Aberrations
11-15Beasts
16-20Celestials
21-25Constructs
26-35Dragons
36-45Elementals
46-50Humanoids
51-60Fey
61-70Fiends
71-75Giants
76-80Monstrosities
81-85Oozes
86-90Plants
91-00Undead
^1-creature-type

Variants:

Arrow of Slaying

  • Weight: 0.05 lbs.

Bolt of Slaying

  • Weight: 0.075 lbs.

Energy Cell of Slaying

  • Weight: 0.5 lbs.

Firearm Bullet of Slaying

  • Weight: 0.2 lbs.

Needle of Slaying

  • Weight: 0.02 lbs.

Sling Bullet of Slaying

  • Weight: 0.075 lbs.

Source: Dungeon Master’s Guide (2024) p. 228. Available in the SRD and the Free Rules (2024)