Frost Brand
Very rare (requires attunement)

When you hit with an attack roll using this magic weapon, the target takes an extra 1d6 Cold damage. In addition, while you hold the weapon, you have Resistance to Fire damage.
In freezing temperatures, the weapon sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.
When you draw this weapon, you can extinguish all nonmagical flames within 30 feet of yourself. Once used, this property can’t be used again for 1 hour.
Variants:
- Frost Brand Glaive
- Frost Brand Greatsword
- Frost Brand Longsword
- Frost Brand Rapier
- Frost Brand Scimitar
- Frost Brand Shortsword
Frost Brand Glaive
- Damage: 1d10 slashing
- Properties: Heavy, Reach, Two-Handed
- Weight: 6.0 lbs.
Frost Brand Greatsword
- Damage: 2d6 slashing
- Properties: Heavy, Two-Handed
- Weight: 6.0 lbs.
Frost Brand Longsword
- Damage:
- One-handed: 1d8 slashing
- Two-handed: 1d10 slashing
- Properties: Versatile
- Weight: 3.0 lbs.
Frost Brand Rapier
- Damage: 1d8 piercing
- Properties: Finesse
- Weight: 2.0 lbs.
Frost Brand Scimitar
Frost Brand Shortsword
Source: Dungeon Master’s Guide (2024) p. 263. Available in the SRD and the Free Rules (2024)