Sword of Vengeance
Cursed item, uncommon (requires attunement)
- Properties: Cursed
You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon.
Curse
This weapon is cursed and possessed by a vengeful spirit. Becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the weapon, keeping it on your person at all times. While attuned to this weapon, you have Disadvantage on attack rolls made with weapons other than this one.
In addition, while the weapon is on your person, you must succeed on a DC 15 Wisdom saving throw whenever you take damage from another creature in combat. On a failed save, you must attack the creature that damaged you until you drop to 0 Hit Points or it does or until you can’t reach the creature to make a melee attack against it.
You can break the curse in the usual ways. Alternatively, casting Banishment on the weapon forces the vengeful spirit to leave it. The weapon then becomes a +1 Weapon with no other properties.
Variants:
- Glaive of Vengeance
- Greatsword of Vengeance
- Longsword of Vengeance
- Rapier of Vengeance
- Scimitar of Vengeance
- Shortsword of Vengeance
Glaive of Vengeance
- Damage: 1d10 slashing
- Properties: Cursed, Heavy, Reach, Two-Handed
- Weight: 6.0 lbs.
Greatsword of Vengeance
- Damage: 2d6 slashing
- Properties: Cursed, Heavy, Two-Handed
- Weight: 6.0 lbs.
Longsword of Vengeance
- Damage:
- One-handed: 1d8 slashing
- Two-handed: 1d10 slashing
- Properties: Cursed, Versatile
- Weight: 3.0 lbs.
Rapier of Vengeance
Scimitar of Vengeance
Shortsword of Vengeance
Source: Dungeon Master’s Guide (2024) p. 206