Wand of Fireballs

Wand, rare (requires attunement by a spellcaster)

  • Weight: 1.0 lbs.

This wand has 7 charges. While holding it, you can expend no more than 3 charges to cast Fireball (save DC 15) from it. For 1 charge, you cast the level 3 version of the spell. You can increase the spell’s level by 1 for each additional charge you expend.

Regaining Charges

The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll 1d20. On a 1, the wand crumbles into ashes and is destroyed.

Source: Dungeon Master’s Guide (2024) p. 319. Available in the SRD and the Free Rules (2024)