Songal’s Elemental Suffusion
5th-level, Transmutation

- Casting time: 1 Action
- Range: Self
- Components: V, S, M (a pearl worth 100+ GP)
- Duration: Concentration, up to 1 minute
You imbue yourself with the elemental power of genies. You gain the following benefits until the spell ends:
- Elemental Immunity. When you cast this spell, choose one of the following damage types: Acid, Cold, Fire, Lightning, or Thunder. You have Resistance to the chosen damage type.
- Elemental Pulse. When you cast this spell and at the start of each of your subsequent turns, you release a burst of elemental energy in a 15-foot Emanation originating from yourself. Each creature of your choice in that area makes a Dexterity saving throw. On a failed save, a creature takes
2d6Acid, Cold, Fire, Lightning, or Thunder damage (your choice) and has the Prone condition. On a successful save, a creature takes half as much damage only. - Flight. You gain a Fly Speed of 30 feet and can hover.
Casting as a Circle Spell
If the spell is cast as a Circle spell, its casting time increases to 1 minute, and its duration increases to Concentration, up to 10 minutes. For each secondary caster who participates in the casting, you can choose one additional creature, to a maximum of nine additional creatures. The chosen creatures also gain the benefits of the spell for its duration.
When the spell is cast, each secondary caster must expend a level 2+ spell slot; otherwise, the spell fails.
Summary
Classes: Bard; Druid; Sorcerer; Wizard
Source: FRHoF p. 145