Embarking on Adventure; Adventures at Sea

Source: Mythic Odysseys of Theros p. 176

Adventures at Sea

dice: d10Adventure Goal
1Slay a monster or pirates terrorizing ships at sea.
2Follow an omen that leads out to sea.
3Seek an artifact hidden underwater or on an island.
4Find your way home after getting lost.
5Find a lost temple of a god.
6Relocate settlers trying to colonize an inhabited isle.
7Discover a safe route through deadly waters.
8Retrace the path of a hero lost at sea.
9Find a whirlpool that is a passage to the Underworld.
10Sail from the edge of the world into Nyx.
^adventures-at-sea