Healing Pools Adventures
Source: Mythic Odysseys of Theros p. 162
Healing Pools Adventures
| dice: d10 | Adventure Goal |
|---|---|
| 1 | Heal yourself or a diseased or injured party member in the pools. |
| 2 | Escort a sick or injured person to the pools. |
| 3 | Kill monsters taking up residence in the pools. |
| 4 | Capture people and creatures for the priests to use in their experiments. |
| 5 | Cure the pools of a contamination. |
| 6 | Create a poison based on notes provided to you by one of Pharika’s priests and contaminate the pools. |
| 7 | Steal reagent-rich water from the pools. |
| 8 | Rescue a priest’s test subject and help them undo or adapt to the transformations they underwent due to the priest’s experiments. |
| 9 | Kill or capture an escaped beast monstrously transformed by the priest’s experiments. |
| 10 | Retrieve materials needed to create a cure for a disease and convince a priest to help you make it. |
| ^healing-pools-adventures |