Underworld Crossing Adventures
Source: Mythic Odysseys of Theros p. 118
Underworld Crossing Adventures
| dice: d12 | Adventure Goal |
|---|---|
| 1 | Enter the Underworld without alerting Athreos to your presence. |
| 2 | Escape the Underworld. |
| 3 | Force someone to lose their identity in the waters of the Tartyx River. |
| 4 | Escort a Returned sentry (see “chapter 6”) escaping from the Underworld into the mortal world. |
| 5 | Bargain with a lampad (see “chapter 6”) to learn where the body of a lost hero lies entombed. |
| 6 | Get information from a soul waiting to be ferried to the Underworld. |
| 7 | Pay for a stranded soul to cross the Tartyx River. |
| 8 | Steal a specific valuable from the banks of the Tartyx River and escape unseen. |
| 9 | Sail from the crossing to a nearby, haunted island in the center of the Tartyx River. |
| 10 | Convince an innocent spirit who keeps returning to their mortal home to pass into the Underworld. |
| 11 | Seek an audience with Athreos. |
| 12 | Capture an Underworld cerberus (see “chapter 6”). |
| ^underworld-crossing-adventures |