Knight
Source: Monster Manual (2024) p. 184, FRHoF. Available in the SRD and the Free Rules (2024)
Knights frequently lead troops in combat or work in units that dominate the battlefield. They’re often attended by squires, who might be less skilled soldiers or commoners.
Knights
Battle Masters and Heroic Wanderers
Knights are skilled warriors trained for war and tested in battle. Many serve the rulers of a realm, a religion, or an order devoted to a cause.
Statblock
"name": "Knight (XMM)"
"size": "Small or Medium"
"type": "humanoid"
"alignment": "Neutral"
"ac": !!int "18"
"hp": !!int "52"
"hit_dice": "8d8 + 16"
"modifier": !!int "0"
"stats":
- !!int "16"
- !!int "11"
- !!int "14"
- !!int "11"
- !!int "11"
- !!int "15"
"speed": "30 ft."
"saves":
- "constitution": !!int "4"
- "wisdom": !!int "2"
"condition_immunities": "[frightened](../../../Compendium/rules/conditions#frightened)"
"senses": "passive Perception 10"
"languages": "Common plus one other language"
"cr": "3"
"actions":
- "desc": "The knight makes two attacks, using Greatsword or Heavy Crossbow in any\
\ combination."
"name": "Multiattack"
- "desc": "*Melee Attack Roll:* +5, reach 5 ft. *Hit:* 10 (2d6 + 3) Slashing\
\ damage plus 4 (1d8) Radiant damage."
"name": "Greatsword"
- "desc": "*Ranged Attack Roll:* +2, range 100/400 ft. *Hit:* 11 (2d10) Piercing\
\ damage plus 4 (1d8) Radiant damage."
"name": "Heavy Crossbow"
"reactions":
- "desc": "Trigger: The knight is hit by a melee attack roll while holding a weapon.\
\ _Response:_ The knight adds 2 to its AC against that attack, possibly causing\
\ it to miss."
"name": "Parry"
"source":
- "XMM"
- "FRHoF"
"image": "Compendium/bestiary/humanoid/token/knight-xmm.webp"