Sword of Wounding

Rare (requires attunement)

When you hit a creature with an attack using this magic weapon, the target takes an extra 2d6 Necrotic damage and must succeed on a DC 15 Constitution saving throw or be unable to regain Hit Points for 1 hour. The target repeats the save at the end of each of its turns, ending the effect on itself on a success.

Variants:

Glaive of Wounding

Greatsword of Wounding

Longsword of Wounding

  • Damage:
    • One-handed: 1d8 slashing
    • Two-handed: 1d10 slashing
  • Properties: Versatile
  • Weight: 3.0 lbs.

Rapier of Wounding

  • Damage: 1d8 piercing
  • Properties: Finesse
  • Weight: 2.0 lbs.

Scimitar of Wounding

  • Damage: 1d6 slashing
  • Properties: Finesse, Light
  • Weight: 3.0 lbs.

Shortsword of Wounding

  • Damage: 1d6 piercing
  • Properties: Finesse, Light
  • Weight: 2.0 lbs.

Source: Dungeon Master’s Guide (2024) p. 314. Available in the SRD and the Free Rules (2024)