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rules
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variant rules
Folder: Compendium/rules/variant-rules
125 items under this folder.
Feb 17, 2026
Ability Check
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Feb 17, 2026
Ability Score and Modifier
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Feb 17, 2026
Action
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Feb 17, 2026
Advantage
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Feb 17, 2026
Adventure
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Feb 17, 2026
Alien Technology
xdmg
Feb 17, 2026
Alignment
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Feb 17, 2026
Ally
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Feb 17, 2026
Area of Effect
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Feb 17, 2026
Armor Class
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Feb 17, 2026
Armor Training
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Feb 17, 2026
Attack Roll
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Feb 17, 2026
Attitude
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Feb 17, 2026
Attunement
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Feb 17, 2026
Bonus Action
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Feb 17, 2026
Breaking Objects
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Feb 17, 2026
Bright Light
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Feb 17, 2026
Burrow Speed
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Feb 17, 2026
Campaign
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Feb 17, 2026
Cantrip
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Feb 17, 2026
Carrying Capacity
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Feb 17, 2026
Challenge Rating
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Feb 17, 2026
Character Sheet
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Feb 17, 2026
Climb Speed
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Feb 17, 2026
Climbing
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Feb 17, 2026
Condition
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Feb 17, 2026
Cone [Area of Effect]
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Feb 17, 2026
Cover
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Feb 17, 2026
Crawling
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Feb 17, 2026
Creature Type
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Feb 17, 2026
Creature
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Feb 17, 2026
Critical Hit
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Feb 17, 2026
Cube [Area of Effect]
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Feb 17, 2026
Curses
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Feb 17, 2026
Cylinder [Area of Effect]
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Feb 17, 2026
D20 Test
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Feb 17, 2026
Damage Roll
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Feb 17, 2026
Damage Threshold
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Feb 17, 2026
Damage Types
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Feb 17, 2026
Damage
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Feb 17, 2026
Darkness
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Feb 17, 2026
Dead
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Feb 17, 2026
Death Saving Throw
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Feb 17, 2026
Diagonal Movement
xdmg
Feb 17, 2026
Difficult Terrain
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Feb 17, 2026
Difficulty Class
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Feb 17, 2026
Dim Light
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Feb 17, 2026
Disadvantage
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Feb 17, 2026
Emanation [Area of Effect]
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Feb 17, 2026
Encounter
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Feb 17, 2026
Enemy
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Feb 17, 2026
Experience Points
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Feb 17, 2026
Expertise
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Feb 17, 2026
Explosives
xdmg
Feb 17, 2026
Firearms
xdmg
Feb 17, 2026
Fly Speed
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Feb 17, 2026
Flying
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Feb 17, 2026
Friendly [Attitude]
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Feb 17, 2026
Grappling
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Feb 17, 2026
Hazard
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Feb 17, 2026
Healing
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Feb 17, 2026
Heavily Obscured
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Feb 17, 2026
Heroic Inspiration
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Feb 17, 2026
High Jump
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Feb 17, 2026
Hit Point Dice
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Feb 17, 2026
Hit Points
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Feb 17, 2026
Hostile [Attitude]
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Feb 17, 2026
Hover
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Feb 17, 2026
Illusions
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Feb 17, 2026
Immunity
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Feb 17, 2026
Improvised Weapons
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Feb 17, 2026
Indifferent [Attitude]
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Feb 17, 2026
Initiative
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Feb 17, 2026
Jumping
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Feb 17, 2026
Knocking Out a Creature
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Feb 17, 2026
Lightly Obscured
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Feb 17, 2026
Line [Area of Effect]
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Feb 17, 2026
Long Jump
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Feb 17, 2026
Long Rest
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Feb 17, 2026
Loyalty
xdmg
Feb 17, 2026
Magical Effect
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Feb 17, 2026
Milestones
xdmg
Feb 17, 2026
Mixing Potions
xdmg
Feb 17, 2026
Monster
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Feb 17, 2026
Multiclassing
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Feb 17, 2026
Nonplayer Character
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Feb 17, 2026
Object
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Feb 17, 2026
Occupied Space
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Feb 17, 2026
Passive Perception
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Feb 17, 2026
Per Day
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Feb 17, 2026
Player Character
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Feb 17, 2026
Possession
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Feb 17, 2026
Proficiency
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Feb 17, 2026
Reaction
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Feb 17, 2026
Renown
xdmg
Feb 17, 2026
Resistance
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Feb 17, 2026
Ritual
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Feb 17, 2026
Round Down
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Feb 17, 2026
Save
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Feb 17, 2026
Saving Throw
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Feb 17, 2026
Shape-Shifting
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Feb 17, 2026
Short Rest
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Feb 17, 2026
Simultaneous Effects
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Feb 17, 2026
Size
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Feb 17, 2026
Skill
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Feb 17, 2026
Speed
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Feb 17, 2026
Spell Attack
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Feb 17, 2026
Spell
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Feb 17, 2026
Spellcasting Focus
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Feb 17, 2026
Sphere [Area of Effect]
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Feb 17, 2026
Stable
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Feb 17, 2026
Stat Block
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Feb 17, 2026
Swim Speed
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Feb 17, 2026
Swimming
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Feb 17, 2026
Target
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Feb 17, 2026
Telepathy
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Feb 17, 2026
Teleportation
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Feb 17, 2026
Temporary Hit Points
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Feb 17, 2026
Training to Gain Levels
xdmg
Feb 17, 2026
Unarmed Strike
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Feb 17, 2026
Unoccupied Space
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Feb 17, 2026
Vulnerability
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Feb 17, 2026
Weapon Attack
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Feb 17, 2026
Weapon Mastery Properties
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Feb 17, 2026
Weapon
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