Watchtower Villains
Source: Mythic Odysseys of Theros p. 138
Watchtower Villains
| dice: d8 | Villain |
|---|---|
| 1 | A disguised abhorrent overlord (see “chapter 6”) convinces the soldiers in a watchtower to rise up against the officers. |
| 2 | A medusa takes over a watchtower and conducts experiments on the soldiers she captures. |
| 3 | Sirens (see the harpies entry in “chapter 6”) call soldiers to the top of the watchtower, then entice them over the edge so they can feast on the corpses. |
| 4 | A flight of griffons attacks a watchtower after soldiers steal the creatures’ eggs to train the hatchlings to serve as mounts. |
| 5 | A cyclops attacks a watchtower, eager to devour the animals within. |
| 6 | A druid of Nylea, angered by the construction of a watchtower in the forest, attracts a mythic beast to the area to destroy the structure. |
| 7 | Blood-toll harpies (see “chapter 6”) take over a watchtower and light its beacon to bring more victims to the place. |
| 8 | A spy in a watchtower poisons the tower’s food supply in advance of an upcoming attack. |
| ^watchtower-villains |