Druid

Source: Monster Manual (2024) p. 106. Available in the SRD and the Free Rules (2024)

Druid

Steward and Sage of Nature

  • Habitat. Any
  • Treasure. Individual, Relics

Druids use primal magic, traditional teachings, and bonds with animals and eldritch beings to guard the natural world and heal its ills. These magic-users might be recluses devoted to a particular land, or they might be part of a mystic organization. Roll on or choose a result from the Druidic Traditions table to inspire a druid’s magical practices.

Druid Traditions

dice: 1d6The Druid Is…
1An avenger who strikes against destructive civilizations and those who abuse nature.
2A guide who aids travelers in navigating the realms of Beasts, Fey, or Plants.
3A hermit who works alone to protect the lands, seas, or skies they call home.
4A mender who travels the world healing natural, magical, or manufactured disasters.
5Part of a loose organization that adheres to timeless rituals and guards natural secrets.
6A warden who minds the underpinnings of reality and protects against extraplanar threats.
^druid-traditions