Thassa’s Villains

Source: Mythic Odysseys of Theros p. 172

Thassa’s Villains

dice: d6Villain
1A triton master of waves (see “chapter 6”) demands ever greater sacrifices to Thassa from merchants moving along a crucial trade route, threatening to sink ships that don’t comply.
2A former priest of Thassa kidnaps indigents and plans to drown them as offerings to regain her favor.
3A druid of Thassa, after being mistreated by a coastal community, uses magic to lure a plague of giant crabs out of the depths to take revenge.
4A water elemental is trapped in a village well and has changed the drinking water to saltwater. It needs help returning to the sea.
5Sirens (see the harpies entry in “chapter 6”) favored by Thassa take up residence in a lighthouse, preventing its use.
6A ship carrying a massive pearl sacred to Thassa has been sunk. Thassa’s cultists want the pearl back, but anyone trying to retrieve it find that the god’s triton followers have claimed it.
^thassas-villains